Play Station is seeking a Lead Character Tools Engineer to join the Central Technology team. You will develop and integrate tools for character creation, rigging, and animation, collaborating with artists, engineers, and research teams to improve run-time workflows. The role requires extensive experience with Maya, C++, and Python, plus a passion for automation and AI-assisted pipelines. You will prototype, document, and share inside demonstrations while contributing to standardization across

Also on the board Same function, level within a rung

Level

Senior

Location

Brooklyn, NY

Occupation

Video Game Designers

Industry

Software Publishers

Posted

yesterday

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Senior Character Tools Engineer — Rigging & AI at playstation |...