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NVIDIA Corporation is seeking a Computer Science or Computer Engineering grad student to join the Back-End Compiler Team for a 2021 internship in Redmond, WA. You will explore and develop high-performance GPU machine instructions for graphics and compute, working with global teams and a mentor. The role emphasizes compiler design, code generation, and CUDA/PTX/OpenCL knowledge. Intern benefits apply, and the position is anchored to an hourly rate depending on location and experience.

Also on the board Same function, level within a rung

Level

Intern

Location

Redmond, WA

Occupation

Computer Hardware Engineers

Industry

Electronic Computer Manufacturing

Posted

yesterday

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