Skip to main content
ByteDance is seeking a systems software engineer to design and optimize low-level GPU software that keeps modern accelerators usable, observable, and reliable in production. You will work across kernel drivers, runtime components, firmware interfaces, and telemetry to own technically challenging features end-to-end. Responsibilities include building kernel-driver and host-management components, profiling performance, and collaborating with hardware, compiler, and platform teams to ensure robust,

Also on the board Same function, level within a rung

Level

Lead

Location

San Jose, CA

Occupation

Computer Systems Engineers/Architects

Industry

Software Publishers

Posted

yesterday

Apply for this role (opens in a new tab)