Focusing on the game mode systems of an unannounced project, the remote Senior Gameplay Engineer will build and maintain production-quality gameplay systems, collaborate with cross-discipline teams, and provide technical guidance throughout the development process.
Key responsibilities: Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal Engine 5 Provide technical guidance to teammates on code and content integration with the simulation and network model Collaborate daily with content creators and the engine team to define and develop essential building blocks for the game
Required qualifications: Proficiency in writing, debugging, and maintaining code in C++ Experience building designer- and artist-facing systems, components, and tools Familiarity with development using Unreal Engine Ability to communicate effectively with stakeholders of varying technical backgrounds Experience with development across multiple platforms (PC, console) is a plus

Also on the board Same function, level within a rung

Level

Senior

Location

New York, NY

Occupation

Video Game Designers

Industry

Software Publishers

Posted

2 days ago

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Senior Gameplay Engineer at virtual vocations | Johnson Jobs