NVIDIA Corporation in Santa Clara, CA, seeks a senior engineer for the Aerial Omniverse Digital Twin team to design and implement a real-time, GPU-accelerated propagation engine for radio signals in realistic 3D environments. The role focuses on two time scales: planning with volumetric radio maps and millisecond real-time updates, leveraging CUDA and GPU ray tracing to meet production RAN requirements. You will work on foundational technology using NVIDIA's ray-tracing platforms and contribute

Also on the board Same function, level within a rung

Level

Lead

Location

Santa Clara, CA

Occupation

Telecommunications Engineering Specialists

Industry

Radio and Television Broadcasting and Wireless Communications Equipment Manufacturing

Posted

yesterday

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