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Engaging students in an asynchronous and inclusive learning environment, the part-time Online Adjunct Faculty - Programming for Game Engines will provide guidance, feedback, and resources in a pre-developed online course while working remotely.
Key responsibilities: Prioritize student engagement by responding to inquiries and proactively supporting students needing additional assistance Share expertise and recommend supplementary materials to enhance student understanding of course content Offer feedback and assessment by evaluating student work and providing constructive feedback within set timeframesRequired qualificationsBachelor's degree in Game Programming, Computer Science, Software Engineering, or related field 2+ years of experience in game programming or a related field Proficiency in Unreal Engine, Unity, C++, C#, Visual Scripting, Object Oriented Programming, SOLID Framework, Visual Studio, Engine APIs, and Plug-in/Tool Development 1+ years of teaching experience preferred

Also on the board Same function, level within a rung

Level

Mid

Location

New York, NY

Occupation

Computer Science Teachers, Postsecondary

Industry

Colleges, Universities, and Professional Schools

Posted

4 days ago

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